About This Game Astrela Starlight is an adventure game where the player can explore, interact with various NPCs, complete quests, mine and refine materials, then build new spacecraft and space stations.Command the AstrelaYou have been given command of the Astrela and sent to the Lystran region of our galaxy. Four different races have already settled here along the path of an advanced race that disappeared long ago. As a member of the Risian, only your advanced capabilities and spacecraft will be able to solve the mystery of the lost race, and help the new races complete their quests.Salvage the TserilecxThe Tserilecx is an advanced Risian ship used for hauling resources and constructing space stations. Salvage the Tserilecx and start building an empire.Converse with NPCs throughout the Lystran RegionMeet the Cetus race. From the water world of Ceton, the Cetus have traveled to this region and need your help exploring, mining resources, and building a star dock. Converse with many NPCs, learn new information, and complete quests.Mine ResourcesMine hydrogen as the basic currency throughout the game. Explore to discover planets, moons, and other celestial phenomenon to mine more advanced metals, gases, and other useful compounds.Trade Resources and TechnologiesTrade with NPCs and stations for rare resources and ship's systems.Manage Ship's SystemsEquip systems, manage your reactors, and transfer power between systems for extreme speed, defense, or fire power. 6d5b4406ea Title: Astrela StarlightGenre: Adventure, Indie, RPG, Simulation, Early AccessDeveloper:Master Plan Multimedia LLCPublisher:Master Plan Multimedia LLCRelease Date: 22 Aug, 2018 Astrela Starlight Cracked Download australia starlight. starlight australian open. starlight australia jobs. australia starlight media. starlight australia address. starlight australian labradoodles. star light australian geographic. starlight australian shepherds Haven't seen or heard much about this game yet. The dev adds to it looks like weekly. Getting everything to build the Stardock was fun.. This game isn't bad for being early. Technial game. Look forward to other races and chapters. Few things I would like to see added.1. Needs a map of the stars. The coordinates x,y,z for each system makes it hard to get places and get back.2. Some of the lighting is dark. Real space is dark but itmakes it hard to find things in the game.3. The jump system is a mash of 2D and 3D and sometimes the HUD shows over the jump thingy.4. The combat addition is cool but I found it hard to understand the specs on ships and weapons.Some of the audio is quieter than others. Looking for these updates.. This game isn't bad for being early. Technial game. Look forward to other races and chapters. Few things I would like to see added.1. Needs a map of the stars. The coordinates x,y,z for each system makes it hard to get places and get back.2. Some of the lighting is dark. Real space is dark but itmakes it hard to find things in the game.3. The jump system is a mash of 2D and 3D and sometimes the HUD shows over the jump thingy.4. The combat addition is cool but I found it hard to understand the specs on ships and weapons.Some of the audio is quieter than others. Looking for these updates.. This game isn't bad for being early. Technial game. Look forward to other races and chapters. Few things I would like to see added.1. Needs a map of the stars. The coordinates x,y,z for each system makes it hard to get places and get back.2. Some of the lighting is dark. Real space is dark but itmakes it hard to find things in the game.3. The jump system is a mash of 2D and 3D and sometimes the HUD shows over the jump thingy.4. The combat addition is cool but I found it hard to understand the specs on ships and weapons.Some of the audio is quieter than others. Looking for these updates.. Haven't seen or heard much about this game yet. The dev adds to it looks like weekly. Getting everything to build the Stardock was fun.. Haven't seen or heard much about this game yet. The dev adds to it looks like weekly. Getting everything to build the Stardock was fun. Cetus Stations - Part 1 - Update: The Cetus trade station model and textures have undergone a significant update along with some other bug fixes this week.. Saurum Shields - Update: This week's update includes several visual changes to the Saurum's ship and station shields. Some tutorial information was updated. Save game name length increased to 24 characters.. The first week of the Astrela Starlight beta is wrapping up!: Several bugs were resolved this week along with some additions to the game.Voice over work for the Cetus was completed. There will be some further changes next week.The repair beam will now disconnect if you get too far away.Some quest information was updated to give better guidance.Several modifications to the engineering controls for ease of use.Early Access stamp and version added to game screen.Some keyboard changes were made, Tab sets engines to max, space bar initiates a pulse, and 'G' now cycles between owned ships and stations in the system.Cleanup and additions to the help screen.Minimum scan distance was increased to 600k.Minimum trade distance was increased to 400k.Additional background music was added. More information at http://astrelastarlight.com/. Systems and Materials Information Update: An update has just been released that will show more in-depth information on ship's systems and world materials.You can see this information by clicking on an object in the trade, cargo, and ship's systems windows. You can also see it by mousing over a world material when you have a celestial targeted.An additional fix was included for the material/systems switching on orbiting mines. The systems overlay was too small and has been scaled properly.. Chapter 2 - Saurum Space: Saurum space has finally arrived! If you have previously completed the Stardock mission for Dolan, he will now have further dialog about contacting Devoran. Dolan will switch the defense platforms in Thetan to friendly and you can contact Devoran. Further communication with Devoran will get you a gate stabilizer station schematic and the frequency to unlock the west gate in Osti, leading to Saurum space. Build the stabilizer station in Osti to unlock the gate.Dialog audio for the Saurum is planned to be included in a future release in early May.Other changes in this week's release:Material Telemetry station reduced in cost and added by default.Clicking on a celestial in the Telemetry station will target it.Upon starting a new game, dialog with the Kyraine starts automatically.After completing the initial dialog with the Kyraine, the H2 collector is targeted.The HUD reticle will now show for the current target regardless of distance.Databank description text aligned to center for build items.Wild creatures now have target information images.Proper reclaims set for Prototype Repulsor and Repulsor Lv2Target Information now has small 'edit' icon for renaming owned vessels.An issue with mass related to trade was fixed. This includes objects with no mass, like ship's systems.Several lighting changes.Updates to Astrela and Tserilecx models and textures.
ransrestifedeto
Comments